I was the content owner for the Windows Media DRM Server, Client, Network Devices, and porting kit documentation.
For this project, I made the following contributions:
- Worked with program managemers, testers, and developers to create a compelling story for Windows Media DRM.
- Created reference documentation for all public APIs.
- Created code examples demonstrating best practices.
- Revised the Windows Media DRM for Network Devices specification to incorporate the protocol for OCUR and PBDA.
- Created code samples and iterated porting kit code to simplify development of compliant portable devices in C.
- Created code samples that demonstrated content protection over the network in various languages including C/C++/Java.
- Created the initial specification for "Copy From Device" functionality that ended up in the Zune.
- Created the documentation that clarifies how to create a DRM-enabled store.
- Created a blog that evangelized DRM and was featured as an influential Microsoft blogger on a panel that included prominent Microsoft bloggers.